|Appears in|| Dungeon Keeper|
Dungeon Keeper 2
|Attracted By|| -- (DK1),|
Treasure Room - 9 tiles,
Lair - 1 tiles FX
|Sacrifice Recipe||A Mistress and Create Gold Spell (DK2)|
|Job Class||Scout (DK2)|
|Fighter Class|| Melee (DK1)|
|Base Wage|| 57 (DK1)|
|Spells|| Level 1 - Hand to Hand|
|Likes||Stealing Gold (DK1, DK2), Exploring (DK1), Gambling (DK2)|
|Enemy Counterpart||Rogue (DK2)|
Description (Dungeon Keeper)Edit
On some levels, Thieves sometimes make their way directly for the Treasure Room to steal any gold that may be found lying around. This can happen at Blaise End, for example. They have below average defense tolerance and are especially vulnerable to magic. Their speed and agility make up for this weakness somewhat.
Converted Thieves transform into level three Knights when they train past level 10. Although this takes considerable money and especially time, Knights are much hardier units than thieves, so it may be well worth the cost.
Description (Dungeon Keeper 2) Edit
The thief is a scoundrel among hero ranks who only joined their forces to raid the Keeper's dungeon for treasure, and can be a nuisance to stray creatures.
Usually in the company of stronger heroes, he will run away if the keeper's forces overwhelm him, but he will pick lone targets.
The thief is slightly weaker than the rogue in terms of health, and does slightly less damage; but attacks faster. If converted, it's an excellent replacement for the Rogue, with average health, speed and damage.
His Invisibility spell, unlocked at Level 8, will make him perfect to possess and sneak inside enemy fortresses to assassinate enemies.
When Converted, a thief will gamble or train. He's able to pick locks, just like Rogues, and he's able to spot traps.
The Mentor's ThoughtsEdit
|"A Thief has joined your ranks. These miscreants will steal any gold they see, and reveal any hidden Traps that may harm your other minions."|
— The Mentor, Pet Dungeon Mode (DK2)
- In Dungeon Keeper, if you train a Thief past level 10, he will become a level 3 Knight.
- In Dungeon Keeper, the icons for the Thief and Archer are the wrong way round (The Thief icon has red clothes and the Archer icon does not.)
- In Dungeon Keeper 2, it's not recommended to have more than 2 thieves, due to their high pay.
- If unhappy, there's a small chance that he will steal gold from the treasury.
| ||Archer / Avatar / Barbarian / Fairy / Giant / Knight / Monk / Mountain Dwarf / Priestess / Samurai / Thief / Tunneller / Wizard|
| ||Dwarf / Elven Archer / Fairy / Giant / Guard / King Reginald / Knight / Lord of the Land / Monk / The Princes / Royal Guard / Stone Knight / Thief / Wizard|