|Appears in||Dungeon Keeper 2|
|Attracted By||Casino 3x3 and Treasury|
|Sacrifice Recipe||2x Bile Demons|
Stealth and surprise are the watchwords of the Rogue community. Their numbers comprise of cut-throats, brigands, mercenaries and a variety of other undesirables that have good reasons for not returning to the Overworld. They skulk around in the darkest corners of whatever dungeon is prepared to hire them and, when called into combat, never attack an enemy from the front if they can help it.
Similarly, they are loathe to do an honest days work, turning their noses up at the prospect of researching or manufacturing. Leaving them next to unguarded Gold is never a wise move either.
The Mentor's ThoughtsEdit
|"Ah, the Rogue is prince of thieves. He is talented at forcing entry and when possessed can walk unseen."|
— The Mentor, Campaign Mode
|"The Rogue is a greedy misfit, who will seek to further his own wealth whenever he can. They make for good assassins as they are deadly backstabbers, and can also reveal concealed traps."|
— The Mentor, Pet Dungeon Mode
- In Campaign Mode the Rogue is less useful as his skill doesn't seem to work on Heroes' land, but there are a few levels such as the Keeper melee at Sparklydell or Asmodeous at Woodsong were you can use his talents.
- Rogues are slightly stronger than hero thieves, with slightly more health and a slower but stronger attack that does more overall damage per second. They will not steal your gold when unhappy, unlike converted thieves.
| ||Beetle / Bile Demon / Dark Mistress / Demon Spawn / Dragon / Fly / Ghost / Hellhound / Horned Reaper / Imp / Orc / Skeleton / Spider / Tentacle / Troll / Vampire / Warlock|
| ||Bile Demon / Black Knight / Dark Angel / Dark Elf / Dark Mistress / Firefly / Goblin / Horny / Imp / Maiden / Rogue / Salamander / Skeleton / Troll / Vampire / Warlock|
- ↑ Dungeon Keeper 2 Game Manual