|Appears in||Dungeon Keeper|
|Attracted By|| -- (DK1)|
Library - 9 tiles,
Scavenger Room - 1 tile FX
|Spells|| Level 1 - Hand to Hand|
|"A Good Witch who is a competent magical fighter but, sadly for her, has a near phobic aversion to Vampires. Can’t say that I blame her, but it certainly doesn’t help when the fists are flying."|
— Dungeon Keeper Manual
The Priestess (often referred to as the Witch) to others, is a powerful magical fighter.
She has the ability to control weather related elements and can even fly over water and lava. This gives her an advantage of evading physical attacks more often, as very much like the archer, she will move while attacking. If she finds herself cornered or overpowered with numerous foes, she will cast the Wind spell, blowing the whole party away from the fray and thus increasing her chances of survival.
When converted, these fierce sorceresses pair well with Bile Demons, as both the priestess and the Bile Demons wield and are immune to poison gas. Also, bile demons are far too heavy to be effected by the priestess's wind spell. As well as her impressive arsenal of spells, the priestess is also a competent researcher, although not as good as the likes of warlocks and wizards. The Priestess is definitely a hero worthy of conversion (but be wary of her low health, although enemies will have a hard time actually getting anywhere near her).
You should watch these carefully.
| ||Archer / Avatar / Barbarian / Fairy / Giant / Knight / Monk / Mountain Dwarf / Priestess / Samurai / Thief / Tunneller / Wizard|
| ||Dwarf / Elven Archer / Fairy / Giant / Guard / King Reginald / Knight / Lord of the Land / Monk / The Princes / Royal Guard / Stone Knight / Thief / Wizard|