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Monk
Monk 2
Statistics
Appears in Dungeon Keeper, Dungeon Keeper 2
Faction Heroes
Attracted By -- (DK1)
Temple - 8 tiles FX
Graveyard (DK2)
Sacrifice Recipe A Vampire, Guard and Heal Spell (DK2)
Job Class Thinker
Fighter Class Melee (DK2)
Flanker (DK2)
Base Wage 75 (DK1)
300 (DK2)
Base Health 325
Spells Level 1 - Hand to Hand

Level 2 - Heal
Level 3 - Armour
Level 4 - Slow
Level 5 - Missile
Level 7 - Drain
Level 9 - Hail Storm
Level 10 - Word of Power (DK1)

Lv.1 - Heal
Lv.4 - Haste
Lv.8 - Armour (DK2)

Possession Skills Pray (DK2)
Likes Research
Hates Dark Angels and Vampires (DK2)
Enemy Counterpart Vampire (DK2)


The Monk is a Hero unit encountered in Dungeon Keeper and Dungeon Keeper 2.

Description (Dungeon Keeper)Edit

"The monk is a good fighter who can heal himself and heroes around him when they take hits in battle."
Dungeon Keeper Manual


This hero is basically a wizard with better hand-to-hand abilites. While he has a lot of ranged spells he will engage in melee combat. Can be dangerous in groups and poses a threat to the keepers imps, but stands no chance against real melee fighters.

Converted monks will do all jobs. They are decent researchers and average manufacturers. If all research is done and they aren´t assigned to any other task, they will pray in the temple.

Combat statistics Edit

Base Health: 325
Base Strength: 40
Defence: 20
Base Skill: 80
Base Dexterity: 80
Luck: 30

See Query for information on Health, Strength, Defence, Skill, Dexterity and Luck.

Tasks and Management Edit

Research Skill 3
Manufacturing Skill 2
Training Skill 1
Training Cost 12
Scavenging Skill 1
Scavenging Cost 15
Praying Anger -100 ∕ t
Sleeping Anger -4 ∕ t
Heal Icon Small in Lair +8 ∕ t
Hunger 2Chicken icon tiny ∕ 8000t

Notes Edit

  • Contrary to the documentation the Monk does not heal allies. There is no such ability in Dungeon Keeper.

Description (Dungeon Keeper 2) Edit

They do double damage to undead creatures and can annihilate your vampires.

These guys are good, really good. Their pray ability allows them to heal all the creatures around them and their haste and cast armour create the perfect support creature. They can also kill vampires and stop them resurrecting against you again. One of the better creatures the Goodly Heroes has to offer in terms of conversion, especially considering their high mana generation rate when praying and their dirt-cheap wages.

In Dungeon Keeper 2, the monk uses his fists to fight.

The monk is weaker in terms of health than a guard, but can be annoying (and useful, if converted) since they are much more durable than warlocks and can heal allies in a fight. Always try to convert them if you can afford the wage, they have as much health as a vampire and more useful spells at lower levels, but do less raw damage.

TriviaEdit

  • The monk has the ability to kill a Vampire permanently regardless of its level, so long as the monk deals the killing blow.

The Mentor's ThoughtsEdit

"The Monk that has joined you will be useful in defending your other minions in combat. He also has the ability to strike down the Vampire with terminal force."
The Mentor, Pet Dungeon Mode (DK2)

GalleryEdit


Heroes
Dk1iconDungeon Keeper
Archer-icon Archer · Avatar-icon Avatar · Barbarian-icon Barbarian · Fairy-icon Fairy · Giant-icon Giant · Knight-icon Knight · Monk-icon Monk · Mountain-dwarf-icon Mountain Dwarf · Priestess-icon Priestess · Samurai-icon Samurai · Thief-icon Thief · Tunneler-icon Tunneller · Wizard-icon Wizard
Dk2iconDungeon Keeper 2
Dwarf-icon-tinyDwarf · Elven-archer-icon-tinyElven Archer · Fairy-icon-tinyFairy · Giant-icon-tinyGiant · Guard-icon-tinyGuard · King-icon-tinyKing Reginald · Knight-icon-tinyKnight · Lotl-icon-tinyLord of the Land · Monk-icon-tinyMonk · Prince-icon-tinyThe Princes · Royalguard-icon-tinyRoyal Guard · Stoneknight-icon-tinyStone Knight · Theif-icon-tinyThief · Wizard-icon-tinyWizard