"A simple spell that launches a screaming magic reptile at the invaders. Very disconcerting." |
— Dungeon Keeper Manual |
Missile is a creature spell in Dungeon Keeper. It is a ranged spell that inflicts 20 or less damage.
Description[]
Missile is a basic projectile spell that launches a screaming, reptilian missile towards the enemy. Upon contact, the missile explodes in a shower of blood and deals light damage. This spell has a very fast recharge time, especially while possessing a creature, allowing for quick attacks from a distance or while escaping.
The Dungeon Keeper Goodies Disc contains wave files of Mentor dialogue that were cut from the game, one of which mentioning the 'Lizard' spell being available.[1] This is presumably this spell, or an early version of it.