Fear is an effect in Dungeon Keeper 2 that causes the affected creature to flee from whatever produced the effect, insofar as it is able. When a creature is under this effect, it is indicated by the creature's experience/level indicator flashing with a vaguely skull-shaped icon similar to that representing the Fear Trap.

Fear can be caused by a Fear Trap, or by simply being vastly outmatched in combat. Skeletons and Mistresses are immune to this effect.

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