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Elite Creatures

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Elite Creatures are versions of creatures in Dungeon Keeper 2 which are marginally more powerful than the standard. In order to attract them to a dungeon, a player must build rooms in certain layouts specific to each type of Elite Creature. Elite Creatures also have a different appearance when compared to their normal counterparts. Elite Creatures are only available after installing patch v1.61.

The Elite Creatures are:

(Note: Despite Bane and Kessler Van Doom being undead, they are still gained through the Portal with their own unique entrance as normal skeletons and vampires are gained through the Prison or Graveyard respectively. Also, there is no Elite Maiden of the Nest)

Each elite requires a combination of rooms to be built before they will enter your dungeon. All room combinations are in square areas and, with the exception of Zachariah, require 2 different types of room, making them fairly useless after the elite has arrived, with the exception of additional lair and treasury space. You can sell the rooms after the elite has arrived without consequences. As these combinations cover all rooms, it is better to build the combination first then remove or alter it to something more useful after the elite has arrived.

GrubbEdit

Goblin Elite - Grubb 2

Grubb is the Elite version of the Goblin.

DescriptionEdit

Unlike most goblins, Grubb has the common sense to wear pants, rather than a simple loincloth. In addition, he is armed with a golden shortsword and is decked out with a metal breastplate.

Room OrderEdit

GrubbLayout

Total Room Size; 3x3 Tiles

Room 1: Lair

Room 2: Hatchery

NotesEdit

Unless you need the extra lair spaces, you might as well sell this combination after Grubb arrives.

BzzztEdit

Firefly Elite - Bzzzt 2

Bzzzt is the Elite version of the Firefly.

DescriptionEdit

Bzzzt differs from other Fireflies in that he/she/it has a much darker body overall, in addition to having a glowing purple stinger, as opposed to the normal yellow one.

Room OrderEdit

BzztLayout

Total Room size: 3x3 Tiles

Room 1: Hatchery

Room 2: Lair

NotesEdit

Reflection of Grubbs combination, changing lair to hatchery and hatchery to lair, like Grubbs, there is little value in keeping these rooms after Bzzt arrives.

Almaric Edit

Warlock Elite - Almaric 2

Almaric is the Elite version of the Warlock.

DescriptionEdit

Almaric, when compared to a regular Warlock, has several noticeable differences. First of all, his robes are a reddish-orange colour (as opposed to purplish-blue) and his robes have highlights of gold. His staff holds a glowing orange gem, and he has a long, white beard.

Room OrderEdit

AlermericLayout

Total Room size: 5x5 Tiles

Room 1: Lair

Room 2: Library

NotesEdit

The Library is worth keeping although you might want to replace the lair pieces with more library pieces after Almeric has arrived.

Furnace Edit

Salamander Elite - Furnace 2

Furnace is the Elite version of the Salamander.

DescriptionEdit

Furnace can be differentiated from regular Salamanders thanks to the yellow and black markings running down the back of his entire body.

Room OrderEdit

FurnaceLayout

Total Room size: 5x5 Tiles

Room 1: Lair

Room 2: Training Room

NotesEdit

Same as Almeric's, replace the lairs with training room after Furnace has arrived.

Knud Edit

Troll Elite - Knud 2
Knud is the Elite version of the Troll.

DescriptionEdit

Knud, at first glance, looks very similar to a regular troll. But if one looks closely, one sees that his skin is a lighter shade of green than regular trolls. In addition, his body has several areas of brownish spots decorating it, looking like warts or a rash of some kind. He also has a piercing on each nipple (whereas regular trolls have just one) and his hammer carries signs of rust.

Room OrderEdit

KnudLayout

Total Room size: 5x5 Tiles

Room 1: Lair

Room 2: Workshop

NotesEdit

Same as Almeric's, replace the lairs with workshops after Knud has arrived.

Knud also appears in "Crusade".

Gervaise Edit

Rogue Elite - Gervaise 2
Gervaise is the Elite version of the Rogue.

DescriptionEdit

Gervaise is easily spotted in a throng of rogues. Unlike regular Rogues he wears a face-covering black mask, and wears a black breastplate with matching dark pants. In addition, he has blueish sleeves on his arms.

Room OrderEdit

GervaiseLayout

Total Room size: 5x5 Tiles

Room 1: Treasury

Room 2: Casino

NotesEdit

A Treasury is the only room worth keeping as a single square but if you need a bigger casino, sell and replace after Gervaise arrives.

Bloz Edit

Bile Demon Elite - Bloz 2
Bloz is the Elite version of the Bile Demon.

DescriptionEdit

Unlike regular Bile Demons, Bloz' horns grow darker and darker in colour the further away they are from his head. In addition, the flails hanging from his horns are a golden colour. Lastly, Bloz' eyes are reddish-orange in colour.

Room OrderEdit

BlozLayout

Total Room size: 7x7 Tiles

Room 1: Hatchery

Room 2: Workshop

NotesEdit

The Hatchery will be big enough to attract normal bile demons although the workshop has little value.

Zenobia Edit

Dark Elf Elite - Zenobia 2
Zenobia is the Elite version of the Dark Elf.

DescriptionEdit

Zenobia is very similar to her regular cousins, but there are two distinct differences. First of all, her head isn't completely bald, and has a small patch of short blond hair. Secondly, she wears an armored breastplate over her chest.

Room OrderEdit

ZenobiaLayout

Total Room size: 5x5 Tiles

Room 1: Training Room

Room 2: Guard Room

NotesEdit

The training room and guard room layout has little value after Zenobia has arrived, so unless you want more dark elves it might be more profitable to simply sell the whole lot afterwards.

Bane Edit

Skeleton Elite - Bane 2

Bane is the Elite version of the Skeleton.

DescriptionEdit

Bane differs from regular skeletons that his bones look more yellow (as compared to white), as if he has been dead for a long time. He has two functioning eyeballs (as opposed to one) and carries an elaborate bronze shield. Finally, his head is ornamented with a crown, showing that Bane might have been royalty of some kind before his demise.

Room OrderEdit

BaneLayout

Total Room size: 5x5 Tiles

Room 1: Treasury

Room 2: Prison

NotesEdit

The Prison and treasury are both useable, so this combination is worth keeping unless you need a bigger prison.

Bane has a wage, unlike the other skeletons, so he will collect his gold in payday.

Dominique Edit

Mistress Elite - Dominique 2

Dominique is the Elite version of the Mistress.

DescriptionEdit

Dominique wears a more revealing outfit when compared to a normal Mistress (which many might have thought to be an impossible feat!). Her outfit is composed of a silvery bikini along with thigh-high boots and long black gloves. In addition, the plume of hair on her head is purple, rather than red.

Room OrderEdit

DominiqueLayout

Total Room size: 5x5 Tiles

Room 1: Prison

Room 2: Torture Chamber

NotesEdit

If you kept the Prison from getting Bane then sell this one and fill the gaps with Torture Chamber to attract more normal Dark Mistresses

Kessler Van Doom Edit

Vampire Elite - Kessler Van Doom 2

Kessler Van Doom is the Elite version of the Vampire.

DescriptionEdit

Kessler Van Doom's attire makes him easy to pick out among other Vampires; his robes are a deep purple in colour with red highlights, as opposed to the usual black favoured by most vampires. In addition, Kessler Van Doom has thin, black hair on the top of his head, which is unique among vampires.

Room OrderEdit

KesslerVanDoomLayout

Total Room size: 7x7 Tiles

Room 1: Library

Room 2: Graveyard

NotesEdit

If you already have a Library from Almeric, then it might be wise to change this room into a full graveyard after Kessler arrives.

Kaleb Edit

Black Knight Elite - Kaleb 2

Kaleb is the Elite version of the Black Knight.

DescriptionEdit

Kaleb differs from regular Black Knights in one aspect only; the colour of his armour. As opposed to the usual black, Kalebs armour is painted a purplish-blue colour.

Room OrderEdit

KalebLayout

Total Room size: 7x7 Tiles

Room 1: Training Room

Room 2: Combat Pit

NotesEdit

The Training room is worthless as it is, and if you kept the one from Furnace then sell it and build a bigger Combat Pit.

Zachariah Edit

Dark Angel Elite - Zachariah 2

Zachariah is the Elite version of the Dark Angel.

DescriptionEdit

Zachariah, when compared to a common Dark Angel, has several noticeable features that stick out. First of all, his head seems to have a black beak in place of his mouth, and he wears a metal breastplate. In addition, the belt around his waist has a golden colour, and his wings are darker than a regular Dark Angel's wings.

Room OrderEdit

ZachariahLayout

Total Room size: 7x7 Tiles

Room 1: Treasury

Room 2: Lair

Room 3: Training Room

Room 4: Torture Chamber

Room 5: Temple

NotesEdit

Zachariah's room requires a combination of rooms that have no other value afterwards, except the temple. However, selling the rooms around the edge and expanding the temple will not lead to additional normal dark angels entering your Dungeon. If anything the training room, torture chamber and lair should be sold and replaced with a treasury as it would probably be more useful.

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