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This is the main article and category page for Creatures. The following articles are in this category.

Creatures
Dk1iconDungeon Keeper
Beetle-icon Beetle · Bile-demon-icon Bile Demon · Dark-mistress-icon Mistress · Demon-spawn-icon Demon Spawn · Dragon-icon Dragon · Fly-icon Fly · Ghost-icon Ghost · Hound-icon Hound · Horned-reaper-icon Horned Reaper · Imp-icon Imp · Orc-icon Orc · Skeleton-icon Skeleton · Spider-icon Spider · Tentacle-icon Tentacle · Troll-icon Troll · Vampire-icon Vampire · Warlock-icon Warlock
Dk2iconDungeon Keeper 2
Biledemon-icon-tinyBile Demon · Blackknight-icon-tinyBlack Knight · Darkangel-icon-tinyDark Angel · Darkelf-icon-tinyDark Elf · Darkmistress-icon-tinyDark Mistress · Firefly-icon-tinyFirefly · Goblin-icon-tinyGoblin · Hornedreaper-icon-tinyHorny · Imp-icon-tinyImp · Maiden-icon-tinyMaiden · Rogue-icon-tinyRogue · Salamander-icon-tinySalamander · Skeleton-icon-tinySkeleton · Troll-icon-tinyTroll · Vampire-icon-tinyVampire · Warlock-icon-tinyWarlock


1647423-groupshot
Creatures are the basis of any proper Dungeon Keeper's power. Every monster that enters the Dungeon from the nether world has its own agenda. The challenge for the Dungeon Keeper is to manage Creatures towards the most worthy cause of all: the destruction of his enemies.


The term "Creature" usually refers to units on the Evil side. Creatures are distinct, as such, from Heroes, the antagonists in the Dungeon Keeper series.

It can be used technically in referring to both Creatures and Heroes, of any faction, as battle units subject to pretty much all the same rules. It could also refer to all units except Imps, which are more like a Dungeon's infrastructure and lack many of the capabilities and needs of bonafied Creatures, and do not count towards a Keeper's Creature Limit on a map.

Dungeon KeeperEdit

This section contains technical details and tables for Creatures in the original Dungeon Keeper.

The data itself can be viewed directly in the game files CREATURE.TXT and DD1CREAT.TXT (Deeper Dungeons). Their implementation is more opaque, and this article aims to clarify a few things.


Main Combat & Query StatsEdit

Comparison Table: Level 10 Creatures & Heroes
  Icon   Name     Stance     Salary     Health     Strength     Dexterity     Skill     Defence     Luck  
Wizard-icon Wizard Ranged 518 1452 83 415 124 15 5
Barbarian-icon Barbarian Melee 394 2905 249 290 249 50 10
Archer-icon Archer Ranged 249 1245 83 415 249 20 15
Monk-icon Monk Melee 311 1348 166 332 332 20 30
Mountain-dwarf-icon Mountain Dwarf Melee 145 2075 207 228 124 40 2
Knight-icon Knight Melee 2241 3942 332 622 124 100 15
Avatar-icon Avatar Melee 4980 12450 622 747 456 120 20
Tunneler-icon Tunneller Melee 207 1452 166 166 166 30 0
Priestess-icon Priestess Ranged 311 1245 83 332 124 20 6
Giant-icon Giant Melee 178 2697 415 249 124 60 20
Fairy-icon Fairy Ranged 244 622 41 290 124 10 40
Thief-icon Thief Melee 236 1037 124 498 332 20 14
Samurai-icon Samurai Melee 809 2905 332 373 290 60 20
Horned-reaper-icon Horned Reaper Melee 3942 8300 622 664 290 70 30
Skeleton-icon Skeleton Melee 290 2075 228 290 207 20 2
Troll-icon Troll Melee 207 1867 166 207 207 35 10
Dragon-icon Dragon Melee 1452 3735 373 249 207 90 18
Demon-spawn-icon Demon Spawn Melee 290 1348 207 290 207 40 8
Fly-icon Fly Melee 20 622 41 207 124 10 15
Dark-mistress-icon Mistress Ranged 726 2905 249 290 290 50 20
Warlock-icon Warlock Ranged 498 1452 83 415 124 15 6
Bile-demon-icon Bile Demon Melee 406 4980 332 166 124 60 5
Imp-icon Imp Melee 0 311 20 249 20 5 0
Beetle-icon Beetle Melee 74 1037 103 228 166 25 3
Vampire-icon Vampire Ranged 3112 3320 290 332 332 30 25
Spider-icon Spider Melee 103 1660 166 249 207 30 3
Hound-icon Hound Melee 278 2490 228 290 207 35 8
Ghost-icon Ghost Melee 83 830 83 373 249 20 10
Tentacle-icon Tentacle Melee 186 2905 207 269 207 50 3
Orc-icon Orc Melee 394 2905 269 249 269 60 12


DefinitionsEdit

Salary
Amount per Payday at Level 10, which occurs every 10,000 Turns, about 9 minutes real-time.
Health
Maximum trauma rating at Level 10.
Strength
Hitpoint damage dealt per successful melee strike.
Dexterity
Increases the chance of a successful melee strike.
Skill
Decreases the chance of being successfully struck in melee.
Defence
Reduces both spell and weapon damage taken. Doesn't improve with level.
Luck
Probability, as a fraction of 255, that a creature will do a double attack/cast in a single swing or make two Skill rolls against an enemy swing. Doesn't improve with level.
  • Most of the above information can be retrieved with the Query tool.
  • Base attribute values are stored in CREATURE.TXT, the master rule set, and DD1CREAT.TXT for Deeper Dungeons.
  • Stat progression when Creatures level up is linear. Each new level takes 35% of the base value and adds it to the cumulative total; which is to say, the values above are 415% of Level 1 values.


"DEFENCE"Edit

Confusion can arise over what exactly is "Defence."
First, for those of us who speak American English, it is worth noting that this is the UK spelling of "Defence." Second: the Defence stat shown in-game (and inaccurately documented) with the Query tool is different from the DEFENCE column seen when peeking into the creature database file.
Defence Defence, as given in-game and on this wiki, is ARMOUR in CREATURE.TXT
Skill Skill, as given in-game and on this wiki, is DEFENCE in CREATURE.TXT
The hidden labels within the creature file, respectively ARMOUR and DEFENCE, are more technically accurate. Armour is like a thickness rating for the creature's protective garb or carapace. Defence is like the creature's ability to dodge or parry blows.
The problem is that their public labels, respectively Defence and Skill, are presented just so in game and better-known that way. So, those labels are used on this wiki.


Job and Behavior StatsEdit

Unlike most RTS games, the units in the Dungeon Keeper series do not await orders and do not move to specific locations on command. They do what they want, when they think it's time to want it. The name of the game is management: herding the Dungeon's inhabitants into endeavors that serve one's evil purposes.

Of course there are routines and numbers determining how, exactly, Creatures behave— what kind of jobs they are willing to do, how good they are at doing it, what they would rather be doing, and what particular things in life please them or piss them off.

This sort of information is cited constantly in Creatures and Heroes' individual articles. The table below compares some of the more important ones.

Comparison Table: Selected Job Skills
Icon Name  Walking 
Speed
 Library 
Skill
 Workshop 
Skill
Training Scavenge Sleep
 Healing 
Sleep
 Anger 
SLAP
 Anger 
Hunger
 Skill   Cost   Skill   Cost 

Wizard-icon Wizard 32 5 1 2 30 4 25 4 -1 300 2 Chicken icon tiny ∕ 5000t
Barbarian-icon Barbarian 48 0 2 3 40 1 18 5 -3 200 3 Chicken icon tiny ∕ 8000t
Archer-icon Archer 48 2 2 1 8 2 8 2 -1 200 1 Chicken icon tiny ∕ 5000t
Monk-icon Monk 32 3 2 1 12 3 15 8 -4 250 2 Chicken icon tiny ∕ 5000t
Mountain-dwarf-icon Mountain Dwarf 80 1 3 1 5 1 6 4 -3 200 2 Chicken icon tiny ∕ 5000t
Knight-icon Knight 40 1 1 3 40 0 30 6 -1 350 3 Chicken icon tiny ∕ 9000t
Avatar-icon Avatar 48 3 1 4 100 0 50 9 -1 2250 4 Chicken icon tiny ∕ 10,000t
Tunneler-icon Tunneller 48 0 1 1 10 1 10 4 -3 100 2 Chicken icon tiny ∕ 5000t
Priestess-icon Priestess 48 3 1 2 16 3 20 3 -1 350 2 Chicken icon tiny ∕ 5000t
Giant-icon Giant 32 0 2 2 35 2 25 5 -6 200 3 Chicken icon tiny ∕ 5000t
Fairy-icon Fairy 64 4 1 1 4 1 4 2 -1 500 1 Chicken icon tiny ∕ 5000t
Thief-icon Thief 48 1 1 1 12 2 8 4 -1 200 2 Chicken icon tiny ∕ 5000t
Samurai-icon Samurai 64 2 2 4 50 3 30 9 -1 750 3 Chicken icon tiny ∕ 8000t
Horned-reaper-icon Horned Reaper 96 1 0 1 150 4 30 8 2 3750 4 Chicken icon tiny ∕ 3505t
Skeleton-icon Skeleton 64 1 1 4 20 1 15 5 -1 100 0
Troll-icon Troll 48 1 4 1 12 2 18 6 -3 200 3 Chicken icon tiny ∕ 6000t
Dragon-icon Dragon 32 4 1 3 40 5 35 3 -10 600 4 Chicken icon tiny ∕ 8000t
Demon-spawn-icon Demon Spawn 48 2 2 2 15 2 16 5 -1 200 2 Chicken icon tiny ∕ 6000t
Fly-icon Fly 128 1 1 1 5 1 4 5 -1 0 1 Chicken icon tiny ∕ 9000t
Dark-mistress-icon Mistress 64 2 2 2 24 3 25 9 -1 -400 3 Chicken icon tiny ∕ 8000t
Warlock-icon Warlock 32 4 1 2 30 5 25 6 -4 750 3 Chicken icon tiny ∕ 8000t
Bile-demon-icon Bile Demon 48 1 3 2 38 1 30 4 -6 400 6 Chicken icon tiny ∕ 4500t
Imp-icon Imp 96 0 0 1 10 0 0 0 0 0 0
Beetle-icon Beetle 48 1 1 1 8 1 8 5 -1 100 1 Chicken icon tiny ∕ 5000t
Vampire-icon Vampire 56 3 1 4 50 8 25 9 -7 1000 2 Chicken icon tiny ∕ 6000t
Spider-icon Spider 48 1 2 1 18 2 12 2 -1 200 2 Chicken icon tiny ∕ 7000t
Hound-icon Hound 96 1 1 2 14 3 16 8 -2 250 3 Chicken icon tiny ∕ 6000t
Ghost-icon Ghost 64 2 1 1 20 3 10 4 -1 500 0
Tentacle-icon Tentacle 32 1 1 1 14 2 8 1 -1 200 1 Chicken icon tiny ∕ 8000t
Orc-icon Orc 48 0 3 2 15 2 20 7 -4 200 2 Chicken icon tiny ∕ 7000t


DefinitionsEdit

Walking Speed
The creature's speed on a scale of 0 (Immobile) to 255, about a quarter of the map's width per second
Library Skill
Research Points contributed per turn to the current project - scales with Level.
Workshop Skill
MFG Points contributed per turn to the current project - scales with Level.
Training Skill
Experience points gained per turn while Training.
Training Cost
Gold deducted per 64 turns in Training.
Scavenging Skill
Points contributed per turn towards Scavenging a target - scales with Level.
Scavenging Cost
Gold deducted per 64 turns while Scavenging.
Sleep Healing
Hitpoints regained per turn in Lair.
Sleep "Anger"
Annoyance, on a scale of 0 or negative (Happy) to 5000 (Angry), per turn Sleeping. Positive for Horned Reapers.
SLAP Anger
Annoyance when the creature is slapped. Varies greatly. Negative for Mistresses.
Hunger
Chickens demanded ∕ Meal Time turn interval


Other SkillsEdit

Praying Skill
Annoyance per turn using Temple. Positive for Vampires. Not listed because it's extremely fast for all creatures, generally ten to fifty times faster than Sleep, so as to make no difference comparing.
Job Stress
Creatures laboring in a Room will attack other creatures, in that Room, for whom that type of work is not a Primary/Secondary Job. Is only checked in Libraries, and only Warlocks and Wizards exhibit the "Job Stress" behavior.
Loyalty
Creature will guard other creatures as they go about their tasks. Unique to Hellhounds, this cool watchdog behavior is rarely observed because their Primary Job is "Seek Enemies," and there is seldom any trouble succeeding at that.


Anger JobsEdit

A Creature with less than a 20% contentment rating may decide it needs to perform a troublesome "Anger Job" rather than its accustomed duties.

Creature Anger Jobs
Barbarian-icon Barbarian Destroy Rooms
Demon-spawn-icon Demon Spawn Damage Walls
Dragon-icon Dragon Steal Gold
Giant-icon Giant Damage Walls
Horned-reaper-icon Horned Reaper Go Berserk
Dark-mistress-icon Mistress Kill Creatures
Mountain-dwarf-icon Mountain Dwarf Destroy Rooms
Orc-icon Orc Destroy Rooms
Samurai-icon Samurai Kill Creatures
Join Enemy
Tentacle-icon Tentacle Join Enemy
Thief-icon Thief Steal Gold
Troll-icon Troll Destroy Rooms
Tunneler-icon Tunneller Damage Walls
Vampire-icon Vampire Foment Unrest
Kill Creatures
Warlock-icon Warlock Foment Unrest

Other Anger Jobs:

Sulk
All angry Creatures can start moping around the Dungeon. This task increases their Anger rapidly.
Leave Dungeon
All angry creatures except Demon Spawn and Horned Reapers can select the "Leave Dungeon" job in addition to the ones listed above.

Imps never get angry.

Flies get angry under two ridiculous conditions:

  1. They are slapped awake 100 times.
  2. 500 Minions leave the dungeon at once.

And even then, they will not engage in an Anger Job.

Job HierarchyEdit

Highest Priority Fight, Prisoner, Torture, Kinky Torture
Enchantment Audience, Call to Arms, Armageddon, Group
High Priority Eat, Get Wage, Recover, Go Berserk
Anger Job Sulk, Job Stress, Leave Dungeon, Kill Creatures, Destroy Rooms, Steal Gold, Damage Walls, Foment Unrest, Join Enemy
Assigned Job Eat, Get Wage, Sleep, Train, Research, Guard Post, Workshop, Barracks, Pray, Scavenge
Default Job Train, Research, Workshop, Pray, Scavenge, Explore, Fight, Seek Enemies, Explore, Freeze Prisoners
Secondary Job Train, Research, Guard Post, Barracks, Group
Idle Job Sleep, Patrol, Loyalty, Pray
Kinky Torture
The Dark Mistresses' idle job. Can break high-priority tasks.
Group
Minion is enlisted in a Party that has exited the Barracks.
Patrol
Under Must Obey, creatures are not allowed to Sleep, and idle ones will patrol the Dungeon in some unknown fashion.

Leveling OverviewEdit

As they progress to higher Levels of experience, Creatures gain new Creature Spells. Many of their attribute scores and skills rise. Some innate traits and most of their behavior patterns remain constant.

Level 1 2 3 4 5 6 7 8 9 10
Modifier 100% 135% 170% 205% 240% 275% 310% 345% 380% 415%
The Modifier applies to:
  • Salary
  • Research Skill
  • Manufacturing Skill
  • Scavenging Skill
  • Health
  • Strength
  • Spell Strength
  • Dexterity
  • Skill (DEFENCE)
  • Experience for hitting
The following are not affected:
  • Hunger
  • Hitpoint Recovery
  • Training Skill
  • Annoyance Rules
  • Defence (ARMOUR)
  • Movement Speed
  • Luck
  • Fear
  • Hearing
  • Slaps to kill
 
Leveled Spells for Creatures
1 2 3 4 5 6 7 8 9 10
Beetle Handtohand icon tiny Freeze icon tiny
Bile Demon Handtohand icon tiny Poisongastrap icon tiny Fart icon tiny Grenade icon tiny
Mistress Handtohand icon tiny Lightningstrike icon tiny Speedmonster icon tiny Drain icon tiny Teleport icon tiny
Demon Spawn Handtohand icon tiny Missile icon tiny Heal icon tiny
Dragon Flamebreath icon tiny Heal icon tiny Grenade icon tiny Meteor icon tiny Wordofpowertrap icon tiny
Fly Handtohand icon tiny Sightofevil icon tiny Speedmonster icon tiny
Ghost Rebound icon tinyHandtohand icon tiny Concealmonster icon tiny Wind icon tiny Drain icon tiny
Hound Handtohand icon tiny Speedmonster icon tiny Flamebreath icon tiny
Horned Reaper Handtohand icon tiny Speedmonster icon tiny Slow icon tiny
Imp Dig icon tinyHandtohand icon tiny Speedmonster icon tiny Teleport icon tiny
Orc Handtohand icon tiny Speedmonster icon tiny Protectmonster icon tiny Grenade icon tiny
Skeleton Handtohand icon tiny Protectmonster icon tiny Lightningstrike icon tiny
Spider Handtohand icon tiny Slow icon tiny Freeze icon tiny Hailstorm icon tiny
Tentacle Handtohand icon tiny Freeze icon tiny
Troll Handtohand icon tiny Speedmonster icon tiny Fireball icon tiny Grenade icon tiny
Vampire Handtohand icon tiny Flight icon tiny Slow icon tiny Teleport icon tiny Heal icon tiny Drain icon tiny Protectmonster icon tiny Wind icon tiny Wordofpowertrap icon tiny
Warlock Handtohand icon tiny Fireball icon tiny Heal icon tiny Meteor icon tiny Concealmonster icon tiny Navigatingmissile icon tiny Sightofevil icon tiny Wind icon tiny Wordofpowertrap icon tiny
 
Leveled Spells for Heroes
1 2 3 4 5 6 7 8 9 10
Archer Arrow icon tiny Navigatingmissile icon tiny Speedmonster icon tiny Slow icon tiny
Avatar Handtohand icon tiny Protectmonster icon tiny Heal icon tiny Freeze icon tiny Drain icon tiny Navigatingmissile icon tiny Wordofpowertrap icon tiny
Barbarian Handtohand icon tiny Protectmonster icon tiny
Fairy Handtohand icon tiny Drain icon tiny Lightningstrike icon tiny Heal icon tiny Concealmonster icon tiny Navigatingmissile icon tiny Rebound icon tiny Meteor icon tiny Freeze icon tiny
Giant Handtohand icon tiny Speedmonster icon tiny
Knight Handtohand icon tiny Rebound icon tiny Heal icon tiny
Monk Handtohand icon tiny Heal icon tiny Protectmonster icon tiny Slow icon tiny Missile icon tiny Drain icon tiny Hailstorm icon tiny Wordofpowertrap icon tiny
Mountain Dwarf Handtohand icon tiny Protectmonster icon tiny Rebound icon tiny
Priestess Handtohand icon tiny Flight icon tiny Poisongastrap icon tiny Rebound icon tiny Wind icon tiny Lightningstrike icon tiny Heal icon tiny Navigatingmissile icon tiny Hailstorm icon tiny
Samurai Handtohand icon tiny Sightofevil icon tiny Lightningstrike icon tiny Speedmonster icon tiny Freeze icon tiny
Thief Handtohand icon tiny Speedmonster icon tiny Concealmonster icon tiny Rebound icon tiny
Tunneller Handtohand icon tiny Teleport icon tiny
Wizard Missile icon tinyHandtohand icon tiny Fireball icon tiny Rebound icon tinyHeal icon tiny Freeze icon tiny Hailstorm icon tiny Drain icon tiny Slow icon tiny Meteor icon tiny

Dungeon Keeper 2Edit

Imp

Goblin

Warlock

Firefly

Troll

Dark Elf

Skeleton

Mistress

Salamander

Rogue

Bile Demon

Vampire

Black Knight

Dark Angel

Horned Reaper

Maiden

Subcategories

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